

Those wanting to get all of the game’s trophies will need to complete two playthroughs because of this. Some of the game’s puzzles can be solved in multiple ways and this can affect the way characters respond to Foster later on. If you do get stuck, a great hint system will start with vague tips and end with step by step instructions if needed.

None of the puzzles are ever obtuse, but sometimes knowing where to start is the issue. For this reason, these puzzles can get repetitive after a few hours. Later on, the implementation can require precise timing and placement but the idea is always the same. A door that only opens for a city resident can be changed to open for a stranger. Beyond a Steel Sky Review – Hacking Your Way ThroughĪ little way into the game, Foster acquires a hacker that allows him to change the way many of the city’s systems work by switching up the modules within their logic loops. This does mean there’s a tendency to rely on Foster’s crowbar for a lot of things. There’s no combining of items or using items for seemingly stupid actions everything makes sense. Foster needs to find items to use later, talk to people for more information, and do jobs for them to trade for more information or other items.
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It’s now a free moving 3D adventure game with a simple control system that’s designed well for consoles. Unlike its predecessor, Beyond a Steel Sky is no longer a point and click game. A couple of characters had entire conversations with the back of Foster’s head.

There’s even a strange bug that appears occasionally when Foster will turn around and face in the opposite direction during a conversation. They’re also the source of most of the game’s humor but their personalities aren’t explored too deeply and you never care much about them. They all have interesting things to say and aren’t just used as a means to an end.
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The city is full of interesting characters, from a poetry-loving android servant to a bored teenager being dragged around the museum. Despite the city’s size, Foster only gets to explore a few areas but it’s enough to realize that one dictatorship has been replaced with another. On the other hand, the industrial sector is kept to the upper limits of the city and these areas are a stark contrast to the pristine residential areas. The very lowest levels of the city are reserved for the happiest, most altruistic and sociable residents, while the upper levels are meant for the majority of others. The residents are unknowingly controlled by their Qdos score, meant to help people reach their full potential but instead used to keep people in their place. Joey is no longer in charge and Union City is now run by The Council who seem to have eyes everywhere. Looks can be deceiving and it all sounds too good to be true. The mega city, now rendered in beautiful cel-shaded graphics, looks very impressive and is kept immaculately clean. Androids look after their every want, everything is free, and an energy drink known as Spankles provides all the nutrition they ever need.

Union City is now a futuristic utopia where the aim of the AI is to make the city’s human occupants as happy as possible. After overthrowing the oppressive AI dictatorship, he left the city in charge of his automaton friend Joey. The kidnappers’ trail leads him to Union City, whose security systems need to be fooled into letting him in.īeyond a Steel Sky Review – Returning to Union Cityįoster has a history with Union City. When the son of his close friends is abducted in an ambush, Foster vows to find him and bring him home safely. Robert Foster has settled in a village located in the desert wastelands known as the Gap. Set ten years after its predecessor, Beyond a Steel Sky has a story that can be understood independently of the first game. A year later, Beyond a Steel Sky heads to PlayStation 4 and our review finds it was certainly worth the wait.ĭespite being a sequel, knowledge of the previous game is not needed to enjoy Beyond a Steel Sky, although Beneath a Steel Sky is free to play on Steam or GOG if you want to experience it beforehand. A whole 26 years later, the duo teamed up to release a sequel, Beyond a Steel Sky, on Apple Arcade and PC. Another of Cecil’s successful adventure games was Beneath a Steel Sky, a gritty tale of oppression and fascism created with Watchmen artist Dave Gibbons. When the name Charles Cecil is mentioned, adventure games like the Broken Sword franchise are what would normally come to mind.
